PipRussel

Contracted by Autodesk representative Storm FX to set up some live character networks using Motion Builder for EB Games Expo. Two characters, live event, realtime streaming of motion capture and facial and hands animation to be triggered with three or four operators using gamepads and mocap suit. Even some live camera switching. Completed in two weeks – I used relation constraints tree to build a really complex logic network. Sort of like a puppet in software.

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